Jay: Intel's Bold Bet on a Cleaner Shader Future
Intel just upstreamed Jay, a fresh open-source shader compiler targeting Xe2 GPUs. It's already crushing the old BRW in benchmarks—fewer instructions, faster compiles.
⚡ Key Takeaways
Worth sharing?
Get the best Open Source stories of the week in your inbox — no noise, no spam.
Originally reported by Phoronix